The Geekwave Episode 42: Travis with Demolition Games!

Hey Geekdom,

Hope your your 4th of July was full of patriotism and geekness. We here at The Geekwave recommend role-playing the signing of The Declaration of Independence to fulfill those geeky patriotic urges. All fireworks aside we got an explosive episode for you.

This week on The Geekwave we have Travis from Demolition Games. Demolition games is a local game store at 85 W 3300 S, Salt Lake City, UT 84115. They sell a variety of board games, card games and minis, but have a specialty in Warmachine. Warmachine is a table top miniatures game published by Privateer Press and this last week a new addition of rules was released, MKIII. To say the least the Warmachine community is psyched out of their minds. In fact, our very own Ollie has decided to return to his roots. As some of you may or may not know Will Shick who is now the brand manager of Privateer Press, was one of Ollie’s teachers in grade school and helped to grow Ollie’s interest in games. This included teaching Ollie Warmachine which Ollie came to play quite a lot of up until high school. Ollie now plans to dive in head first and partake in a Warmachine Journeyman League down at Demolition Games so stop by and say hi! The Geekwave also plans to be partnering with Demolition Games to put on events and hopefully do some episode from the store. Make sure to stay tuned so you don’t miss out, because of course their will be free stuff.

For those of you who are not familiar with Warmachine this episode may be confusing at times but has a lot of great advice for how to get started. Travis is quite the Warmachine scholar having played it for many years. Warmachine, now being in its third iteration, has had a lot of changes made so to kick it off we banter and discuss all the new and exciting game design decisions. The rules are much easier to learn but the game has never been more skillful and fun. It is a great time to jump in! How do you jump in? How do you get started? Well, Travis has the answer. Buying a Battle Box is the best option and it won’t kill your wallet unlike other table top games. Then you just gotta find a game store, like Demolition Games, and start playing. You will be amazed at how friendly and helpful the staff and veteran players are to us newbies. Besides, game stores need to offer a safe space for players to have fun and express their inner geek. There is no better place for your third home than Demolition Games.

Thank you so much Travis for coming on the episode. You where an absolute blast to talk to. Listeners make sure to stop by Demolition Games and give them a like while your at it: Demolition Games Facebook Page. Most importantly…geekout!

 

-The Geekwave

A Geeky Identity

I love geeks

True! (Image from jkstalent.com)

A lot has changed! The previous sentence is a statement that can be applied to almost anything. It is very general and often over used. However, I find it to be very true in a particular area, a lot has changed when it comes to being a geek.

As I look at the geek nation as a whole, I see not only how the general acceptance and understanding of geeks has changed but also the difference in my very own experiences. It is mind boggling to me, when I reminisce about my geek life.

10 years ago, when I was just a wee lad, I didn’t understand what a geek was. I was a kid and in my mind a geek was pretty much the same as a nerd. The unfortunate thing was being a nerd was a negative, something to avoid at all costs. This terrible stereotype was without a doubt attributed to the pop-culture we were exposed to as children.

But over the last 10 years things have drastically changed.

In order to illustrate this change, let me tell you about my geek past. When I was young I found extreme enjoyment in games. Not necessarily video games, but just games in general. I liked to make them and I liked to play them. I didn’t publicize my love for games, but at the same time it didn’t make any difference what I did. We were just kids and there wasn’t a lot of social controversy.

As I entered my 5th year of elementary, I transferred schools. At this new school, game culture was very different. The schools cool teacher, hosted a  game club every Wednesday, tons of kids got together after school to play board, card, role-playing and table top miniature games. This opened up a new door for me and it was heaven.

At this point I was neck deep in games. I played a lot of RPGs like Rogue Trader, Iron Kingdoms, and Dungeons and Dragons. I also was obsessed with table top miniature such as Warmachine and Warhammer 40K. To say the least, I was becoming a true geek.

Still, if you question my geekdentity, put your rests aside. As the years continued I felt that the school game club wasn’t enough. Even more, there was no school during summer which meant no game club. I took it upon myself to start my own game club. By the end of middle school I had turned my game club into a small business complete with a website, blog and ebay store. I don’t run it anymore but you can checkout my website which lives as a digital ruin on the internet. Spelling errors aside, I was pretty proud of it. As the years have pass though, my pride for My Miniature Game Connection has subsided.

All was hot and dandy when I departed for the big leagues of high school. However, I decided that I wanted to change my identity. I wanted to be a cool kid. I wanted to be like the kids on Disney Channel and Nickelodeon. Thanks Disney!

It was one massive mirage that had me fooled for a whole year. Overall, my attempt at being one of the “cool kids” by my middle school standards did not work out. But in order to give it my best shot, I hid a lot of my geekyness. I didn’t want to be a geek. I never told anyone what I really liked to do.

Thankfully by sophomore year I got a clue and realized that it was more important to be myself than pretend to be someone else. I know that sounds like the most cliche, Disney Channel thing on the planet, but it is true those where the exact thoughts going through my mind and I continue to live by those words in everything I do. Through the rest of high school I embraced my geekdentity.

Now I am firmly rooted in my geekness, if it wasn’t obvious already. Like come on I am writing for a blog called The Geekwave.

keep calm

I love these! (Image from teehunter.com)

As I look at the world I inhabit now at the University of Utah. I realize how far things have come. Most often I encounter people who love games or think making them is really interesting. I don’t receive weird glances or uncomfortable chuckles. Not to mention I have no fear of telling people what I really do.

Even looking at the big picture, games continue to become more and more popular in society. Everyone is a gamer, from your grandma who plays Bridge all the way to you younger brother who has discovered Pokemon for the first time. Not to mention there was a Halo 5  Tournament at the X-Games this last weekend.

And it isn’t even all about games, look at the culture coming up behind Super Heroes. Almost everyone these days loves super hero movies! There is also so much geek force behind TV shows like Dr Who and Sherlock. Cosplay too has become a massive force! It is just another good reason to dress up as your favorite characters aside from Halloween.

geeks

If trends continue, soon the entire world will be uniting! (Image taken from www.starwarsunderworld.com)

If you are hiding your geekeness, I encourage you to let it show, because there is a community out there who loves it just as much as you do. In this world it is about being yourself as an individual and not just trying to fit in with the masses. Besides, before you know it the masses may be more and more geeky.

Overall, it is a remarkable world for a geek. And I am most certainly proud to say that things have changed.

 

So tell us what your geeky pleasure is?

Or if you are just a full blown geek tell us your story about you geekdentity?

I shared my, now I want to hear yours!

-Ollie, A Geek (Lets out a deep sigh as he admires the Geekdom)

Featured image from she-says.com

 

 

Games that Don’t Require an Outlet

There are a variety of ways to enjoy time family and friends during the holidays. But my personal favorite is to play some game. This time, I’m talking about games that don’t require an outlet. That’s right, folks, I am talking about good old-fashioned card and boardgames.

This may not be the most family-friendly game, but it does provide lots of laughs. It has nice strategy, and just the right amount of backstabbing. It’s Killer Bunnies.

Killer Bunnies in all its glory. Presented by gamehead.com.

This game isn’t for bunny lovers. It is, however, definitely for anyone with an addiction to carrots, and itt’s a great experience amongst friends. There’s lots of content, and several expansions can be purchased. Once everyone learns the rules, the most important aspect becomes how you interact with other players. Blackmailing, betrayal, alliances, pure evil and more, will be encountered as you quest for the magic carrot.

That cousin you always thought was so innocent will turn out to be a genius at empathy, and an evil mastermind. Or you end up with an urge  to nuke someone, because after all, why not? There are also plenty of pop culture references in this bundle of fun that are great for snowy nights!

MontyPython 1 (rbrn.com)

We play the Killer Rabbit from Monty Python, and The Holy Grail always comes up. MontyPython 1 (rbrn.com)

Be warned, this game carries over into everyday life. Friendships can be carved like turkey; people may cry over more than spilled milk, and you may find coal in your stocking!

The next game is great for anyone who wants a change from combat, to empire-building and trade. It has become a classic in my family. At face value, it may not seem the most competitive, but when things get rolling, it’s one heck of a ride. I am talking about the widely beloved, Settlers of Catan.

The new 5th edition available on Amazon.com

This one goes down in history, as one of my favorites. I have played almost all the expansions. I re-wrote the rules to be used simultaneously in a game that lasted days. The strategic depth and replay values are endless. Your bartering and empire-building skills will improve. Will you build the longest road, or bring spices to harbor?

It is complicated, and takes time to master, but I have yet to regret playing the game. Besides, if I ever decide to settle in a foreign land, I will have already built an empire a few dozen times.

Do you like lying? Then Coup, is the game for you.

Here, there is more than meets the eye. Image from Amazon.com

Coup is about bluffing and lying your way to victory. A substantial part involves calling other people’s bluffs. It is the ultimate in backstabbing and trickery. The games are brief, but intensely action-packed. It is extremely simple, strategies are endless, and it can be played a thousand different times. It’s addictive. You’ll end up playing another thousand times to satisfy your craving.

The name explains the game. You have to be the last person alive out of court. The Coup is the ultimate move resulting in your opponent’s immediate death, and there are many in-betweens. In fact, the only certain thing is, the next coup means someone dies.

Are you feeling lucky? Do you want to make a drastic, simulated impact on the world? Do you want to lead a horde of bear-riding cavemen across Australia? Then, without further ado, I recommend Risk Legacy.

Classic Risk, has always played a special part in my life. Risk Legacy does the same, but adds lots of new features. This game is for people who want to risk ruling the entire world. It is the game that always changes. Rules, armies, abilities, victory conditions,  all change after and during the game. It’s one heck of a Battle Royal strategy-game!

Epic box art, courtesy of boardgamegeek.com

It is a true Battle Royal. This nice picture is from mtv.com.

You shape your own planet and get to decide how things are. Will you build a bunker in North Africa for the tactical advantage, or construct a city from which to start your next game? What you do in the past can come back to haunt you, or offer the opportunity to win. For this very reason, I recommend playing with a similar group of people. Impact carries over, and offers each unique abilities. It’s no fun when a new player gets one victory point, and the veteran gets 6 missiles. This is the game for that little dictator in your family.

Last, but not definitely not least, is a game of sexual puns. It is built on the most over-used bit from Americas Funniest Home Videos, and makes second-graders roll on the ground laughing. It’s Nuts.

He is so cute, yet so dangerous. Nutty photo, courtesy of g2ch.com.

This is the Deez Nuts card. From drivethrucards.com

If you’ve every wanted to slap someone’s nuts, or grabs’ someone’s nuts, or if you’ve ever wanted to be a squirrel, this game is for you. You play the role of squirrel, trying to obtain as many nuts as possible. Unfortunately, other people want your nuts, too. You must smack, grab and defend your way to nutty victory. You’ll hear lots of second-grade humor and sexual jokes along the way. Perfect for a good laugh. Warning, don’t play with grandma. Go nuts!

Hope you enjoyed this list of games with no outlet for the holidays. Take a risk this holiday, and protect your presents, like you protect your nuts.

HAPPY HOLIDAYS!

-Ollie, Master of Stealth and Assassination (Stages a coup and takes over the world!)