Kakashi’s face revealed

Hello again fellow geeks! I know that I’m a tad late on the hype train, but I hope that you’ll forgive me. Roughly two weeks ago fan of the anime Naruto were finally rewarded with the anime’s reveal of Kakashi Hatake’s face. A mystery that has been in the minds of thousands for years.

From www.playbuzz.com

From www.playbuzz.com

The first reveal of Kakashi’s face was included in the book that was released at the opening of the Naruto exhibit in Roppongi, Tokyo on April 25. Since that moment fans have been anxiously waiting for the anime version of this great reveal. What makes this event so exciting is how since the very first time we see Kakashi’s character the question of what he looks like behind the mask has always been present, but never answered. Even when we got flashbacks to when Kakashi was a child we see that he still has the mask. No matter what kind of situation Kakashi has been in, the mask has always been a constant.

From www.youtube.com

From www.youtube.com

What built up the reveal even more was how the show made the question of Kakashi’s mask a big deal in the anime itself. During the first seasons of Naruto back in the 90’s and early 2000’s the members of squad seven even ran their own special missions in an attempt to get Kakashi to take off his mask. In their attempt to find the truth squad seven tried to get him to eat food, take baths, and even give CPR. However, every time the universe seemed to go out of its way to keep the mystery a secret. In the end when the group simply came out and asked him to take off his mask he just showed them that under the mask was another mask.  After such an exaggerated and drawn out mystery the question of what was behind the mask became something of a community legend. We all knew it was coming, but never knew when it was going to happen.

From www.saiyanisland.com

From www.saiyanisland.com

If your a fan of Naruto and you’ve yet to see the great reveal I suggest you go and watch episode 469 for yourself and join the community hype. It’s fun to see how such a simple detail about a character has evolved into such a critical part of the show. I hope you will all join me again next week, until then I suggest you go see Suicide squad while its still in theaters I know I will be.

Why Did Everyone Hate Suicide Squad?

Suicide Squad – We’ve all heard about it, and I’m sure many of us, such as myself, have anticipated it for well over six months. Personally, I’m not a fan of DC; in fact, I haven’t particularly liked any movie or TV show that they’ve put out for a long time, but this….this I was excited for. The one thing that I’ve always loved about the DC Universe is, hands down, their super villains, and to discover we’d be getting an entire movie dedicated to them was phenomenal! I mean, think about it: a new, captivating Joker (Jared Leto), a beautifully eccentric Harley Quinn (Margot Robbie), the always fantastic Will Smith as Deadshot, and a bunch of other people no one really cares about. Unfortunately, upon its release, most critics seemed to loath the movie, giving it a staggering 27% on Rotten Tomatoes at the time of this writing. But I, for one, was not going to let the critics stop me from watching this movie to see for myself whether or not it truly was bad, and let me tell you, I was pleasantly surprised. It wasn’t nearly as bad as everyone says it is, but this review wouldn’t be nearly as fun if I didn’t rant about all of plot holes in the first twenty minutes of the movie. Hello, fellow geeks, I’m DecreeB, and today I’m telling you what I thought about the new Suicide Squad movie.

It all starts with a simple question: “What would we do if another alien like Superman came to Earth, but it was evil?” As if this wasn’t already asked in their last movie, Batman v. Superman, and answered with “Batman can kick Superman’s butt any day of the week, so don’t worry about it.” Why, exactly, does this still seem to be an issue in this universe? Why would anyone think that a super-secret group of super villains would be a better idea then, I don’t know, a group of highly skilled superheroes who already care about humanity and whom you don’t have to threaten or control in any way, shape, or form?! This plot hole is nearly as bad as the mythical “Rosebud” scene from Citizen Kane. No matter, I suppose, they are, after all, just a back-up plan that’s not really intended on being used. Surely the rest of the movie will make up for it by giving a good reason for them to be used, right? Right?

After posing this question, and introducing the six main villains for the movie as the answer, most of which have no good reason for being included anyway (I’m looking at you Harley and Boomerang), Amanda Walker (Viola Davis) convinces government officials that “Task Force X” is a good idea by showing off their “most valuable asset”, a scary witch named “The Enchantress” (Cara Delevingne) that is absurdly powerful, and who Walker claims to have “complete control” over. I mean, who wouldn’t want a huge super-powered warrior like The Enchantress working for them? Then again, why not use JUST the Enchantress, the only one proven to be controllable, and definitely the most powerful of all the others? Why do they need the all-around useless “Captain Boomerang” (Jai Courtney), and the way-too-unpredictable Harley Quinn? (*cough* sex sells? *cough*) Captain Boomerang did literally nothing important throughout the entire movie. Yes, he’s been in every iteration of the Suicide Squad, but they could have at least given him a good reason to be there in the movie.

Immediately after the man in charge, whoever he is, agrees to let these dangerous convicts be a last resort against an unstoppable opponent, something goes terribly wrong! The government officials, who have just been informed something terrible is happening, have to decide what to do. But I mean, what can they do? Dispatch their soldiers to see if they can tame the situation before jumping to conclusions? Ignite the Bat-Signal for some much needed assistance? Or assemble the criminally insane and highly dangerous task force that they barely agreed was an okay idea for a backup plan in case of extreme emergence where they have absolutely no options left?

You guessed it, they opted to send the untrained, deadly, and unpredictable inmates of Belle Reve Penitentiary to the scene without calling Batman, or literally anybody they could trust. Nope, let’s just send these people we believe are completely uncontrollable, whom we just barely accepted as potential possibility to save the Earth but only as a last resort because we doubt it’ll go well. Genius.

Alright, alright, we all knew there wasn’t going to be any good reason to send out the Suicide Squad, or at least any valid one, but I would’ve thought they’d at least try to convince us this was their only option by showing Batman being defeated, or reminding us that Superman is dead, or something. You know, make it seem like you actually tried to take care of the problem first; you know, pretend you care about the story a little bit. But I’m rambling now.

Rick Flag (Joel Kinnaman) and the convicts all fly out to a desert compound, where they are briefed on their mission and his ability to push a button and kill them instantly. Then Suicide Squad is thrown boxes of a wide array of costumes and weapons. Yes folks, COSTUMES AND WEAPONS! You just barely let these guys free of their shackles, told them “listen to me or die”, and now you’re throwing the criminally insane and infinitely evil convicts all the weapons they could ever want! Not to mention you’re letting them play dress-up! This isn’t Halloween, people, the world could blow up at any minute and you’re letting them pick out cute little outfits? Just give them a standard military uniform and some armor, don’t waste your own time making them feel “pretty”!

I’m going to stop soon to avoid spoilers. The massive plot holes continue for a bit into the story before most of the sloppy storytelling ends and the movie starts to get pretty good. Characters are introduced only to be killed off, protagonists shoot what unnamed grunts can’t, etc. But after that, there’s action, funny comebacks and jokes courtesy of the only two well-written characters, Harley and Deadshot, and it starts to build some pretty decent character development for some of their villains. I just wish they had shown more El Diablo (Jay Hernandez), though, because I felt he could’ve been a strong character if he was on screen for more than 10 minutes.

While the movie started with its worst foot forward, it got much better as it progressed, although it did suffer for the same reason Batman v Superman did: it tried to do way too much in too short a time. Nevertheless, it did do it much more gracefully than the Batman movie did. The story was nothing special, all of the plot-twists were very predictable, but it was an interesting watch for the rest of the movie. Suicide Squad wasn’t particularly great or original in any way, but it wasn’t even remotely a bad movie. It’s nothing special, but it is worth a watch. Honestly, I believe this movie was only rated at 27% because people got their hopes up too high, and this movie wasn’t exactly what they expected. It wasn’t bad, it was just different from what they wanted, so they decided to bash a perfectly decent movie for it. If it were me, I’d give the Suicide Squad a 60-70% rating, and I’d definitely recommend it to everyone who’s even slightly interested in the movie. As long as you don’t get your hopes up too high, you’ll definitely enjoy yourself!

If you found this article informative and entertaining, make sure to check out some more awesome articles from everyone here at The Geekwave!

Re:Zero kara Hajimeru Isekai Seikatsu

Hey guys welcome back! This week I wanted to give a quick non-spoiler review of the anime Re:Zero kara Hajimeru Isekai Seikatsu (wow that’s a mouthful). Seeing as how the season is rounding up on its last few episodes I thought I would give my opinion on the anime thus far. My first thought of this show was that it was almost like Erased, but with a fantasy twist in it. Boy was I wrong!

From rezero.wikia.com

From rezero.wikia.com

I will admit that the first few episodes do have a feel that resembles what I can only describe as SAO (Sword Art Online) without the “You die in real life” deal or a more serious version of Konosuba. I must say that the anime gave a very pleasant vibe for starters. However, as the show progressed the atmosphere of the show became less whimsical and started to get my curiosity going. It was about this time that the show picks up like a hurricane and you can’t stop wishing for the next episode to be released.

From www.t411.ch

From www.t411.ch

But, I did say that this review would be SPOILER FREE so I won’t go any further than saying that the show is totally worth the long run for a series that will most likely go for about 24 episodes. After looking into the history of the anime to see how long the manga ran for I found that It didn’t actually start as a mange. In one of the more interesting origin tales I found that Re:Zero actually started as a Web Novel in 2012. When I read this I though that all the riveting anime are coming from the web recently I.e. One Punch Man started as a Web Comic. After having finished 17 episodes so far I can fully understand how this anime went from being a Web Novel to popular anime in just under 7 years.

From alpha.wallhaven.cc

From alpha.wallhaven.cc

The biggest compliment that I can give this anime is the same reason why I would so highly recommend the series to new or veteran fans of fantasy and or mystery anime. That being how the characters in this series are exquisitely well crafted. From the main character to the support, the show boasts some of the more complete character designs that I’ve seen. I highly enjoy how the show broke the troupe of the nice guy MC that can’t do anything wrong in the eyes of the cast.What this anime does is use its MC as a means of unraveling a seriously complex plot line in a way that will leave you glued to your screen.

From rezero.wikia.com

From rezero.wikia.com

To end my little rant here I would give Re:Zero an 11/10. My reasoning for this is that in a medium that has recently become stuff full of predictable stories and even more predictable characters Re:Zero breaks the mold. When I watch this anime I never know how the story will change and I’m never bored. With that I’ll leave you with one more piece of information to serve as a teaser of sorts for those interested, but not yet hooked on this show. Episode 15 will leave you speechless, that’s a promise.

How To Fix Pokémon GO

Throughout the last week, millions of people have snatched up up their phones and spare Pokéballs to adventure outside on a quest to pursue fantastical creatures known as Pokémon. While we’ve all enjoyed catching numerous Pidgey’s, battling for control of nearby gyms, and walking endless disappointing kilometers, players have begun to realize that the game still suffers from its early release. It experiences frequent glitches such as the three-step Pokémon indicator, the random “out-of-nowhere” Curveballs, and of course the server crashes. But we, as Pokémon Trainers, must excersice patience, as these bugs cannot be far from the developers’ minds. Instead of playing that all too familiar “their servers are down again” broken record we seem to love blurting out, we should be offering feedback and suggestions to enhance the game that we hold so dearly. Hello, fellow geeks, I’m DecreeB, and this is my personal list of suggestions for enriching the Pokemon GO experience.

Balance Pokémon Escape Rates with Trainer Level
I was walking to my car, ready to go home after a long day of Pokémon Hunting when I happened across another cute little Rattata sitting all smug in a plot of grass. “Oh, well, I guess I can catch one more.” I quickly engaged it in battle, eager to gain some easy Candy and Experience Points. “CP 10?” I think to myself, “This is going to be easy!” I ready my finger, steady my gaze, gauge the distance, and swipe! ‘Nice!’ pops onto the screen in bold letters as the Rattata is inhaled by my Pokéball. “He’s mine!”… Or, so I thought. The ball shook once before the purple rat burst out of his momentary prison, stared directly into my soul, then evaporated in a puff of Ash. An occurrence like this is embarrassing, even for new trainers, but I was Level 18, and the weakest possible Pokémon in the game had just humiliated the Shellder out of me! While it may seem worse that a high level trainer was shown up by a measly Rattata, you’d be surprised to learn that this is actually a common issue among experienced trainers, especially those over Level 15. The current system in GO makes every Pokémon harder to catch as trainers grow in level, even weak Pokémon like the evil buck-toothed demon that defamed me. This results in Level 1 trainers catching Rattata’s infinitely easier than the seasoned professionals. What I suggest is redesigning the system to lower the escape rate of Pokémon every time a trainer gains a level. This should make stronger Pokémon have lower escape rates for veterans. After all, if we’re getting more experienced at catching Pokémon, why is it getting easier for weaker Pokémon to escape?

Set Minimum CP’s for Evolved Pokémon
Dumb and DumberThis seems like a no-brainer, right? Well, apparently, it’s not, because it isn’t used in the game, or at least, not very well. I currently have two Pidgeotto’s in my inventory that both have a CP of 15, whom I have appropriately deemed “Dumb” and “Dumber” (pictured left). So here’s a question: why are evolved Pokémon in this game so weak? You’d imagine that a newly caught Raichu would be stronger than your old Pikachu, but most of the time that’s not the case! Imagine spending 10 painstaking hours of hunting down something really good, like a Machamp, finally finding it, then realizing it’s got a CP of 10. You’d probably throw your phone at that Muscular Magikarp; I know I would! This is unacceptable, we need to have a minimum CP for Pokémon that are at Stage 2 and 3 of evolution, ones that aren’t ridiculously low like mine! Personally, I believe that Stage 2 Pokémon should have a minimum CP of 100, while Stage 3 Pokémon should be set somewhere closer to 250. It would ease the trainer’s mind to know that the worst Nidoking will probably be stronger than the Nidoran they just caught.

Increase The Candy Gained by Catching and Transferring Evolved Pokémon
Have you ever noticed that when you catch a 1, 2, or 3 Stage Pokémon, you get three Candies no matter which Stage it is? I have, and I don’t think that’s fair! Higher evolution Pokémon are much more difficult to catch than Basics (Stage 1); they require stronger and rarer items and Pokéballs to catch, so we should only naturally get more Candies for catching them. I suggest we receive three Candies for catching a Basic Pokémon, four for a Stage 2, and five for a Stage 3. This should help ease the pain of using all of your good items on catching that Alakazam, but there’s still one more problem: when you transfer that Stage 3 spoon-wielding genius to Professor Willow, he will only give you ONE Candy, the exact same as transferring an everyday Pidgey! Why is the Professor holding out on you?! You just gave him an EPIC Stage 3 Alakazam that costs 125 Candies to evolve, and he’s only giving you one pitiful Candy?! When we evolve our Pokémon to the next generation, the value of those Pokémon goes up, so it’s only logical that we receive more Candy for our efforts! That’s why Stage 1 Pokémon should get us one Candy; Stage 2 should get us three, and Stage 3 should get us five.

Increase Experience For Evolving Different Pokémon
This one is fairly straight-forward, and surprisingly not in the game yet. As it stands, whenever you evolve a Pokémon, no matter what that Pokémon is, you’ll get 500 Experience (Exp) for doing so, which, obviously, isn’t very fair as there are multiple stages of evolution. This time, though, I don’t want to suggest giving more Exp for different stages of evolution. No, that system would be terrible (albeit better than what is currently in the game), and I’ll explain why: If you use 12 Candies to evolve a Caterpie into a Metapod (a Stage 2 evolution), you’ll get 500 Exp; likewise, if you use 400 Candies to evolve a Magikarp into a Gyrados (also Stage 2), can you guess what you get? Yep: 500 Exp! While they both evolved into the same stage, one requires over 33 times the number of Candies as the other, yet you get the same amount of Exp! The most logical system that we can use would grant you Experience Points based on how many Candies were used to evolve that Pokémon. Right now, you can grind the Muk out of Pidgey’s to gain some quick Exp, but when you finally gather 100 Candies to get your kick-Grass Venusaur, you get no special rewards! Experience Points gained through evolution should be tied directly to the amount of Candies used in the evolution. For example, let’s say we gain 20 Exp for every Candy used to evolve a Pokémon. This would make cheap, easy Pokémon like Pidgey and Weedle give you 240 Exp for evolving, while a powerful, demanding Gyrados will net you 8,000 Exp! There we go, much better!

Complete Overhaul for Gyms
Battling at gyms, as everyone knows, is probably the glitchiest mechanic in the game. Not only is it slow and clunky, but it also doesn’t work the way it’s intended to. I can’t even begin to count how many times I’ve swiped to the right to dodge the enemy’s attack, only to take damage even though the screen just informed me that I had made a successful dodge! In fact, everyone I have spoken with regarding this phenomenon has had the same experience I have. All of us have ultimately resorted to simply tapping on the screen as quickly as possible, praying our Pokémon will be just a little bit stronger than our rival’s. Another issue with gyms is how difficult they can be for casual or new trainers. Battling gyms is one of the few things to do in Pokémon GO, and not everyone has enough time or patience to train their Pokémon heavily enough to really take on a gym. Consequently, they get left in the dust by all the dedicated trainers that have plenty of time to kill. However, while these current mechanics have a few issues, I admire the concept and I think they have a lot of potential. Sans fixing the current systems in place, here are a few gym mechanics that I think should be changed or introduced to make gyms a bit more interesting and enjoyable.

  • Pause the battle when switching Pokémon. I can’t express just how irritating it is having one of your Pokémon pass out because they’re sitting around taking a pounding while you’re busy scrambling to switch them out with your next fighter.
  • Pause the battle when a Pokémon faints. Self-explanatory, and also a trademark of past games. If your opponent gets a new Pokémon, you should, too; if your Pokémon passes out, you should be able to pick your next gladiator.
  • Items should be usable in battles. Not all items, of course, as some of us have hundreds. No, only a set number should be allowed, such as 5, so that you can either buff-up, heal, or revive your Pokémon in the middle of a heated battle. Especially useful to new or casual trainers.
  • Make Special Attacks quicker to use. The current mechanic dictates that you hold your screen for upwards of three seconds to initiate a Special Attack, making your Pokémon a sitting duck for your rival to wail on while you wait for your attack to activate. And another thing: when using these stronger attacks, the opponent should not be able to attack. I mean, we can’t dodge or do anything else, why should our opponent be able to keep smashing us while our Pokémon prepares to use its attack?
  • Strengthen Pokémon after winning a battle. When your 600 CP Flareon defeats a 1,000 CP Snorlax, it’s a magical feeling – until you realize your Flareon gets nothing in return. When your Pokémon defeats an opponent’s Pokémon, especially one that’s stronger than they are, they should gain some strength. It’s only logical.
  • Automatically Take Gyms When Conquered. Do you know how many times someone has stolen a gym from me after I just barely defeated it? Too many times. When a player conquers a gym, it should automatically grant that player control, not the next person to walk up and toss their Pokémon at it while you’re waiting for menus to go away. I understand they do this so the player can heal their Pokémon before deciding which one they want to place in the gym, but that creates scenarios that are very aggravating and time-consuming for trainers! Instead, Pokémon should automatically heal or revive when placed in a gym, after all you deserve something for your courageous efforts.
  • Grant Gold for Conquering Gyms. With the current system, each trainer can only claim gold once every 24 hours. The amount of gold you’re given varies depending on how many of your Pokémon are stationed at gyms, 10 gold each. However, when you conquer a new gym, or buff up a friendly one for that matter, you’re not given anything if 24 hours haven’t past since the last time you claimed your gold. While this seems fair on the surface, as it prevents players from taking advantage of the system, it’s not fair for those who are legitimately putting effort into conquering multiple enemy gyms a day, since they’re not getting their fair share of gold. This “click-to-claim” system just doesn’t cut it in my book, it’s time to switch over to a new, automatic, system. This system should grant trainers gold whenever they place a new Pokémon in a gym, more if they conquered it themselves. And if your Pokémon has been there for a certain amount of time, we’ll say 24 hours, it will automatically grant you more for building a great defense.


Pokémon GO is a unique technological feat that has been an absolute pleasure to play so far, however the current mechanics of the game are a bit lacking, and they get frustrating quickly. If Pokémon GO is to be a lasting success, they need to add more interesting features before their players get sick and tired of these broken ones. Hopefully my suggestions for this game will give you a solid understanding of how Pokémon GO can become a more well-rounded and entertaining game for all of us, and that it may prompt you to create your own ideas on how the game can be improved. Together, we can help the developers craft a better gameplay experience through our mutual ideas and constructive feedback. Finally, if you found this article informative and entertaining, make sure to check out some more awesome articles from everyone here at the Geekwave!

The Geek Wish-List: Monster V Geek

Hello again everyone, to another Geek Wish-List. First off I want to thank everyone who still reads these blog posts I appreciate it a lot.

For this week I wanted to talk briefly on a game that , although not exactly new, I have found exceptionally entertaining. That game being Monster Hunter Generations. For me the Monster Hunter series has always been very fun because it’s one of the few games that makes you plan before you go into combat. Everything you choose can effect the ending result for your hunt, especially when you get into the higher tiered quests. Potions, items, weapons, or armor this game gives you so many options its crazy. With Generations bringing in new monsters and the new Hunter Arts and Skills this game just keeps getting better.

From www.nintendo.co.uk

From www.nintendo.co.uk

Another cool feature is how you can join together with your friends to take on creatures of ‘monstrous’ size. These kinds of monsters are usually end game content for the players who earn G rank in the guild. Although the grind for these monsters can get very tedious, depending on the difficulty, the reward is worth it. Some of the best moments in the game was when you finally beat those giant monsters with your friends. I think that this feeling is preserved with Generations and I look forward to being able to reach those G ranked quests with friends, eventually…

From www.tumbnation.com

From www.tumbnation.com

Next, what I want to discuss here is the sheer longevity of the Monster Hunter series. Generations is the most recent version of the series to make its way over to the US. However, it is most certainly not the first to grace the American market. Since the first edition of the game arrived in 2004 on the Playstation 2, the series has slowly been upgraded and perfected with each rendition. Generations is the eighth Monster Hunter game that has been made by Capcon. The fact that this game has been successful for eight different renditions is a feat in and of itself. What really fascinates me though is how this game with your typical 3DS level graphics has developed such an extensive fan base.

From www.gamefaqs.com

From www.gamefaqs.com

The best lesson that I learned from playing Monster Hunter is that graphics don’t necessarily mean a great game, look at Pokemon Snapshot. Sometimes even low graphic games can contend with the best of them when they have a good design to support them. I hope you guys enjoyed my rant, so until next time Geek-Out!

 

 

 

Geek Wish-List: Summer Anime Season

Welcome back everyone! this week I wanted to give my top three recommendations for the new wave of anime coming out. There are tons of anime coming out every season, but the ones that I’ve seen this season that are catching my attention are actually the continuations. The second season for quite a few anime that did well in the past are finally coming out this season. I also noticed a lot of anime porn being released, yes that’s right I said anime porn, if you don’t believe me have a look here www.tubev.sex/categories/1829/cartoon.

The anime that I want to cover in this weeks rant include the second season of Shokugeki no Soma, D-Grey Man Hallow, and the newcomer Amaama to Inazuma. The reason for my recommendations are that these anime are both very well done and are very entertaining no matter what kind of anime you favor. As a footnote I recommend watching the first seasons of the second season anime before getting into the first two listed naturally.

From shumijin.deviantart.com by shumijin

From shumijin.deviantart.com by shumijin

First up is the food war anime Shokugeki no Soma. When the first season of this anime was released it became extremely popular. Not only for its quality use of etchi scenes, by quality I mean that they don’t interrupt or take away from the anime for no reason. As well as its ability to make you extremely hungry and want to start cooking right after an episode. The character development is masterfully done and the overarching plot is quite riveting. However, the part that makes this anime in my opinion, is how seriously the anime takes its cooking matches. This anime shines in its ability to get you super hyped for every Shokugeki that graces the screen. The way that the chefs become warriors and how the show makes eating the food so dramatic is so unique and entertaining. I would highly recommend this anime to fans of any genre looking for an anime to add to the list.

From www.zerochan.net by Zerochan

From www.zerochan.net by Zerochan

My second recommendation is the continuation of the D-Grey Man series D-Grey Man Hallow. This season picks up a couple of months after the ending of the first. In my personal opinion this anime is a must watch if you enjoyed the quality of drama and action that the first season had. It’s my prediction that this season will be answering many of the questions that fans were left with when the first season ended. I’m going to make this review slightly shorter than the last because although this anime doesn’t showcase any huge following like Shokugeki no Soma, what it does showcase is a very well crafted sequel to the first season. If you enjoyed the first season then this anime should already be in your line up of anime to watch this summer, period.

From animeholik.rssing.com

From animeholik.rssing.com

At last we get to the newly released anime that I’ll be watching this summer. If you’re looking for a new show to base your next Dakimakura Pillow on, this may be your best bet.Amaama to Inazuma is the story of a school teacher raising his daughter when he meets up with a student of his named Kotori that helps feed them due to his lack of cooking skills. Although the initial prediction of a school teacher getting into a romantic relationship with his student may seem odd I think that this anime will be a well needed change of pace among the recently popular anime. During my time watching anime I rarely watch shows that fall into the slice of life genre, mostly it’s because I don’t like the lack of action that keeps me entertained with anime. Yet, occasionally the rare anime will come out that just captures my attention. My first glance opinion about this anime is that it will provide a unique perspective for fans that are usually given a clear cut, almost cookie cutter, romance that could be predicted by any level of anime fan. I feel that this anime will instead include not so much as a romance between teacher and student, but rather show a fathers love for his daughter from Kotori’s point of view. With Kotori’s parents being absent in this anime I figure that she will fall in love not so much with the father as she will fall for the quality of parental affection that he gives his daughter. Affection that she is lacking in her life due to unfortunate circumstance. I would say that this anime has the potential to become a real heart warming, yet funny anime that fans will highly enjoy.

Well I know that this post was ridiculously long this time around, but I felt that I really needed to give a quality review for my top three picks for this season of anime. I really hope that I’ve peaked your interest in at least one of these anime. With that Geek-Out and I’ll hope to see you all next week!

Geek Wish-List: Good bye new friend

Hey guys it’s Lee Neuschwander with another week of the Geek Wish-List. For this week I wanted to write something of a eulogy for Magicka : Wizard Wars. For those who have never heard of the game before, Magicka: Wizard Wars was a spin-off title of Magicka from Paradox. In this game they took the crazy combat from the Magicka games and put into a PvP format. The game itself had great gameplay and the insanity of mixing and matching magic for different spells was very unique and well designed. However, sadly the game didn’t stand the test of time and will not be with us much longer.

From ravepad.com

From ravepad.com

First off I want to state that I bought this game during the summer sales on steam this year. So all of my opinions about this game are based off 3 hours of gameplay. However, despite my lack of time spent in game I’m completely serious when I say that I love this game. With that said I’m especially downtrodden to inform you all that the game will be terminated as of July 21st of this year. The game was released on May 27th of 2014 and was  enjoyable while the game was functional. Sadly, the games population has plummeted to the point were the wait time for a simple 1v1 duel has become akin to the loading screen for Skyrim and Bloodborne.  In addition attempting to gather players for the full 4v4 game modes has become practically impossible.

From pixelperfectgaming.com

From pixelperfectgaming.com

When I first learned that this game was terminally ill I felt like a part of me had died. Even though I didn’t play the game back in its prime I really enjoyed it. Within the first 30 minutes of playing this game I could see why it was so enjoyable. With its crazy gameplay and witty humor I was addicted to the game almost immediately. Yet, what really got me hooked on this game was the references to other geek media. My favorite of these references were The Spear of Longinus, Mulnier, and the Grey Wizard’s Staff. Other references included The Sword of Masters(Master Sword), Blightgrief(Frostmorne), and Fire Longsword +1(take your pick).

Spear

Another great feature of the game that I can’t praise enough was its sense of humor. This shown particularly well in its descriptions of weapons and spells. Such as the descriptions on the the “Ember Staff” that read ” The old fire mages thought that if you burned your skin for long enough the flames would cease to hurt you. After years of rigorous training they all died.” or “Gungnir” that said “A spear imbued with magical properties, enabling it to fly without ever stopping. After the first weapon test it was forever lost. The next model got upgraded with a fetching system.” Such witty takes on old legends and fantasy concepts made the game really shine.

From www.wizardwars.com

From www.wizardwars.com

In the end the part that really got to me was a  description of the game that I read on Steam that talked about how great the game was, but warned people not to download it because you would just be falling in love with a terminally ill game. To me this was the saddest thing that happened to the game. The fact that despite the game to be getting great reviews like that yet, still be marked for death was a tragedy as far as I’m concerned as a gamer.

From wall.alphacoders.com

From wall.alphacoders.com

With that my eulogy slash rant is over. I hope to see you all next week, until then Geek Out and R.I.P Magicka: Wizard Wars its been a short, but equally amazing ride.

Geek Wish-List: Game Con 2016 Part 2

Welcome back to the Geek Wish-List guys. I hope you all had a great weekend. Over the course over the past few days The Geekwave has been doing our best to keep you up to date on Gaming Con this year. While we were there our crew managed to get some epic prizes from our connections at Fresco Press that we gave away. But, getting down to business let’s talk about what went down at Salt Lake City Gaming Con 2016.

Photo by Lee Neuschwander

Photo by Lee Neuschwander

The first thing that I want to talk about is how surprised I was to see so many board games set up on the con floor. Usually when I think of gaming my mind goes straight to video games. However, at the con I would dare to say that there were more board games present than video games. It was somewhat unfortunate that I didn’t get enough time to play any of the board games that I found, but i’m looking forward to playing some of them later this year. Walking around the floor talking to the multitudes of different gamers at the con, or more accurately listening to Logan talk to said gamers, I found that the gamers in Utah are so much more varied in their interests than I ever could have conceived myself. I admit that I found the experience very exciting and look forward to broadening my horizons as a gamer as a result.

From www.youtube.com

From www.youtube.com

From forums.tigsource.com

From forums.tigsource.com

Yet, at heart I know that no matter what kind of games I play in the future I will always love video games above all the rest. Which is why I was so happy to have gotten to play all the indie games that were being showcased at the con. Two of my favorites out of these demos were, but are certainly not limited to, “We Need  to go DEEPER”  and “Crashnauts”. Both of these games were created by the developers partnered with the Utah Games Guild. What I loved about these games was how creative they were and just how much fun they were to play. What I really enjoyed was looking at these games and thinking that one day I’m going to be the one that’s creating games like these. Though I just relished in the fun of getting to play with and against my friends while playing these two works of art.

Photo by Lee Neuschwander

Photo by Lee Neuschwander

Photo by Lee Neuschwander

Photo by Lee Neuschwander

Last but not least, I want to show some of the fantastic cosplay that I was privileged enough to see at the con. First of all I did not get as many pictures as I would have liked to, but I still managed to get some of the good ones none the less. In my opinion two of the best cosplay that I found included the one of Rex from Mass Effect 2, as well as a Warrior version of Zelda. Both of them were very high quality and instantly made me stop to take their picture.

I wish that I could talk to guys more about how much fun Gaming Con was however that would take far, far too long. Thus we arrive at the end of this weeks’ Geek Wish-List. I hope you all enjoyed our content from the con and look forward to all the good stuff coming later this summer!